Gilmer STEM Commons

This space design is a collaborative physical and virtual environment that invites and ignites participatory learning.

The space is designed to create gathering places serves as a place for experimenting, collaborating, engaging inquiry and knowledge building. This space is a flexible space and supports a wide varying pattern of use, from the conventions of solitatry, quiet study, to the pedagocially –driven need for active group study, project areas, tutoring, and office hours.  There is an increased need for academic discussion and event space. The intention is to encourage more current, collaborative learning for students, faculty, and staff.

Participatory learning communities are where everyone is an active participant.

Gilmer STEM Immersive Space

The Gilmer STEM Space is a collaborative immersive maker space, open to faculty and students at the College of Arts and Sciences. Students, faculty, and staff may use the resources equipment and will be able to use a variety of tools and machines to design courses and resources for coursework. To use the Virtual Reality Occulus Rift or Occulus Go, or the Makerbot, training will be required. To sign up for a training session gilmerstem@virginia.edu

Located in Gilmer 290E

Gilmer STEM Commons

The Gilmer STEM Space is a collaborative maker space, open to faculty and students at the College of Arts and Sciences. Students, faculty, and staff may use the resources equipment and will be able to use a variety of tools and machines on their own with some training. To use the makerbot or virtual reality station, training will be required. To sign up for a training session email ????

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